3D Terrain Simulation Based on OpenGL
نویسنده
چکیده
. In this paper the principle of fractal theory and fractal brownion motion(FBM) are analyzed in detail. And it also analyses the physical meaning of FBM’s two parameters H and σ . The improved Diamond-Square algorithm is discussed in light of fractal interpolation and use it to simulate cloud, two-dimension texture terrain surface and three-dimension terrain. There are many kinds of effect when you change some parameters. Key-Words: Fractal, FBM, Diamond-Square, 3D terrain, OpenGL
منابع مشابه
The Study of Terrain Simulation Based on Fractal
In this paper the principle of fractal theory and fractal Brownian motion (FBM) are analyzed in detail. The Diamond-Square algorithm is introduced. And it introduces the process of generating three dimensional terrain, cloud and sky by this algorithm. There also analyses the physical meaning of FBM’s two parameters H and σ . Through the analysis of the effect of different parameters, there is p...
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